
Frost
Rimeback Drake
Freezes the strongest enemy beast for one turn when it enters the field.
⚔ 5♥ 7


Closed beta · Windows PC
An old-school card battler. Raise a warband of ten, break the ten citadels of the old kingdom, then take your deck to the Crown Tourney and fight other players for the throne.
Next Crown Tourney final in —
Your hero never leaves the field. Each of the six warlords bends the rules once per battle, and if they fall, the battle is lost.
A warband is exactly nine beasts. No sixty-card decks, no luck of the draw: every card matters and you will know them all by name.
Ten boss fortresses, each with a twisted rule of its own. Win and their lord's beast can join you.
The warband
Every beast has a kin, a cost and one ability that changes the board. Hover or tap a card to turn it in the light.

Frost
Freezes the strongest enemy beast for one turn when it enters the field.
⚔ 5♥ 7

Grave
Returns one fallen beast to your hand at the end of each round.
⚔ 3♥ 6

Wild
Gains +1 attack for every other Wild beast in your warband.
⚔ 4♥ 4

Stone
Takes the first hit aimed at your warlord every round.
⚔ 2♥ 10

Sky
Strikes first and can attack the enemy back row.
⚔ 5♥ 3

Deep
Pulls an enemy beast into the depths, swapping its position.
⚔ 6♥ 5
Six of the forty-two beasts in the closed beta. Card values may change before release.
How a battle plays

The campaign
Each fortress is a boss with a rule that breaks the usual game. Three of them are shown below.

Citadel III
A fortress of black glass where every round the floor itself burns. Bring stone and frost, or bring a lot of healing.

Citadel VI
Its lord freezes your hand: one random card cannot be played each turn. Short games favour the bold.

Citadel VIII
Fog hides the enemy's beasts until they strike. Scouts and Sky beasts are worth their weight in gold here.

Player versus player
Every week, warlords from across the realm meet in a Swiss bracket. Five rounds from Monday to Friday decide the top eight, who fight for the crown in Saturday's live final.
Next final in—
Questions
A turn-based card battler in the old style: no real-time clicking, no endless deck building. You lead one warlord and exactly nine beasts, and you learn them inside out.
The single-player campaign. Each citadel is a boss fight with its own rule that bends the game, from burning floors to frozen hands. Beat all ten to earn the right to enter the Crown Tourney's top bracket.
Every week, players face each other in a Swiss-style bracket with the warbands they built in the campaign. The top eight meet on Saturday for the crown. Results reset each season, so new players can climb quickly.
No. Every warlord and beast is earned by playing. There are no loot boxes and no paid cards. Cosmetic card frames may come later, and they will never change how a card plays.
Windows PC first, during the closed beta. We are testing a Steam Deck control layout and will share more on other platforms when we have something solid to show.
Leave your email in the beta form. We invite players in waves and send one email per wave. No spam, and you can leave the list at any time.
Closed beta
We invite players in small waves so every bug report gets an answer. Leave your email and we'll send a key when your wave opens. One email per wave, nothing else.